About This Game Wishmere is a brawler-fighting game that gives you the power and creativity to fight your battles your way. Fight in a world where the 'Wishmere', an ancient order of heroes chosen by fate, stand between the malevolent Doubt and his world conquest. Play with friends in local matches, discover the story of Wishmere or survive and conquer over 30+ challenge maps!Want to get your feet wet and get your fists ready? Give the free Steam demo a try!FeaturesPlay It Your Way: variety of fully featured game modes for every type of player: single player, local versus and co-op.Easy inputs: all attacks; normals, Abilities and Supers, can be performed by pressing a direction and a button-- no complex motions, focus on playing the game!Easy to play, hard to master: easy inputs allow you to hit the ground running, but loaded with deep and rewarding gameplay.Fate: bend time and capitalize by unleashing your time manipulation powers.Up to 4 players: play versus or co-op with friends up to 4 players.CharactersWith a deep fighting system and vast movesets, Wishmere gives players creativity to express themselves through their playstyle. Easy inputs and in-depth tutorials ease newcomers into the fighting game / brawler genre, while the underlying depth gives veterans of the genre rewarding discoveries. 7aa9394dea Title: WishmereGenre: Action, IndieDeveloper:Crayder StudiosPublisher:Crayder StudiosRelease Date: 26 Sep, 2017 Wishmere Download No Virus wishmere steam. wishmere gameplay. wishmere pc. wishmere pc game. wishmere pc download. wishmere download. wishmere descargar. wishmere review great brawler with tons o heart! seems content full as well.. Wishmere is a great brawler with quite a lot of gameplay modes that’s great to play alone or with friends and family. The story is endearing in a surprisingly thoughtful way, with themes that as a father I felt very connected to. The gameplay is a lot of fun too, with every character having wacky moves out of old comics and mangas. It was really a treat to play, though I recommend using a controller as there are some more complex movements. Recommended :-). Did not enjoy. Lack of polish. Controls not precise for what it is trying to be.. Tons of ways to play it. That\u2019s probably the first thing I noticed when playing it. You\u2019ve got a Story Mode and a Free Mode (without story like Dynasty Warriors) which plays like a sidescrolling beat\u2019em up. There\u2019s also a Versus Mode, where you can face your friends and an \u201cArena\u201d like mode where you fight waves of enemies, which can keep you busy for a while. Really like the Skill Trees (like Borderlands) which are unqiue per character and something I didn\u2019t really expect out of a beat\u2019em up. You can do some crazy stuff like execute bosses in one hit or give your character lifesteal at the expense of your health. A lot of the skills do pretty complicated things so there\u2019s some learning involved in what your skills do, but I can definitely see myself messing around with Skill builds to become unstoppable. Overall the game\u2019s a lot of fun, I dig it.. Does not support Xbox 360 controllers or arcade sticks. We tried a number of controllers before finding TWO that worked. Couldn't even play for one hour without crashes or freezes. Pausing to set up your skills is a gamble because it can freeze at a moments notice.The gameplay itself is very limited compared to other beat-em-up titles like Fight-N-Rage. "combos" are one-button affairs, and if you decide to manually preform the combo, there's not much reward in doing so. There's no damage bonus or anything like that.Story mode is single player only, so if you want to play with friends you're going to have to either forget that there's a story at all or play through it once solo to explain it. (Not worth doing, honestly.)It's a novel idea to have a fighting game-style beat-em-up....but the implimentation of it is really janky and makes you feel like you'd be better off just playing one of the old Sega genesis ones instead. I bought the game for $7 and I'm still getting a refund because there's no reason that a game that's been out since 2017 shouldn't have CONTROLLER SUPPORT when it says it does.. Sorry, making the first boss on free play a powerhouse of utter BS. yeah, you can block but umm, ♥♥♥♥ trying to actually hit him. Or, you get knocked clean across the board...so no, you can keep this game and ill take my money back thank you Update 2 - Variance: Our second update is now live! It's a little smaller of an update than our Update 1, but it implements various changes the community has suggested. The big ones include: adding in enemy HP bars, made changes to the defensive options to make them more viable and easier to execute, added in new Super Arts for Earle, Dove and Safford, more item pickup variance (see what we did there?) and analog support (!!!) Our overall goal here was to make the game more varied (OK, I'll stop using that word) and adding more meat to the game in terms of difference in playthroughs. As the balance for both the Codex Block and Barrier is still in the works, we'd like some feedback on whether it's useful or not this time around. In addition, do let us know if enemy HP bars clutter the screen.Do check out the Change Log for Update 2 [crayder.com] for the full list of changes.. Lunar Update & Bug Fixes: The Lunar New Year is here and we've launched some color palettes and fixed some nagging bugs! Lunar New Year Costume Colors. Update 3 – The Feast: Here Comes A New Character! Update 3, titled 'The Feast' has gone live and features two huge additions. We've added our newest character, Pandy into the mix. Pandy is our very own glass cannon: she's a destructive force on the battlefield with very limited HP. To supplement her lack of HP, she has a vampiric Passive that allows her to heal HP when she fills up her Goblets.We've also added in the Arcade Mode, which will allow players to jump right in a fight against waves of enemies. We're working on adding in more Bases and more enemies to keep things interesting-- so stay tuned. Other than this, minor fixes / changes here and there, but if you'd like to read the full list of changes, check out the Change Log of Update 3 [crayder.com].. Wishmere Soundtrack DLC and Soundtrack Edition bundle is now up: You can now get the Wishmere Original Soundtrack as a DLC or pick up the Wishmere Soundtrack Edition, which comes with the game and the original soundtrack at a discounted price! Here's a look at the cover:. Update 6 - The Gang is All Here: Hey guys,We've got a nice update for everyone, just in time for the holidays. We've added 2 new characters to the game. One's an offensive juggernaut, the other is a devastating grappler.We've added some holiday themed bits to the game: all characters have a Holiday colored palette to choose from, and we've also added a holiday present item chest to the Base of Darkness mode.A new stage, some rebalancing, new stage perspectives, and snow!For a list of changes made to the game this round, check out the Change Log. Have fun everybody and happy holidays! Stay safe!. Wishmere is now fully released: Wishmere is now fully released! Now that Wishmere is in it's fully featured version, we want to highlight that Wishmere can be played a variety of ways; as a single player game, versus or co-op. We've got modes and content for all three modes of play, allowing you to enjoy it as a solo experience or with friends. With a focus of modes, let's go through what is different from our Early Access version:Story Mode. Updates 6D - Evening Out the Playing Field: Hey guys, Update time! We've added new moves, new balancing (nerfs, buffs!) and more bases / challenge maps! This should give all characters the potential to do massive damage and wreck opponents. Lots of little tweaks here and there to ensure the game and the combat is responsive and tactile.Holiday themed content is out, but some good stuff on the horizon. For a list of the changes, check out the Change Log here.. Update 4 – Fate: Huge stuff for Update 4, as we introduce a core mechanic into the game: the Fate System. The Fate System gives you access to 2 attacks: the Fate Advance, where you can slow down time at any point and the Fate Burst, a 'get-out-of-jail' defensive attack. These new mechanics will change the face of the game entirely: limitless offensive and defensive possibilities, making impossible combos possible and giving you a way to decimate enemies before they can even react. We also added all remaining character attacks to complete their movesets. Every character has their own advantage and disadvantage, as well as their learning curve. This along with Versus Mode will allow players to test their mettle against each other.Tons of other things were added in Update 4 (new enemies, difficulty options throughout the game, reworked Block system and more), check out the Change Log for Update 4.[crayder.com]. Hotfix Update 7A: Hey guys,We just launched our newest hotfix! Good news is that we’ve fixed a lot of the reoccurring bugs, performance-issues have been fixed and generally making the game more consistent. Bad news is that the fix might be a little boring to you guys :(However, the biggest addition in this hotfix is the additional ‘hitstop’ added to all attacks that make contact with enemies. Hitstop is a game element where there is a brief stop when an attack makes contact with an opponent. This allows for players to properly tell what is going on in the game, rather than frantically having to interpret what’s going on. This should make combos easier for players and also keep the player feeling strong, due to the increased impact of each attack. Hitstop is normally present for fighting games and certain beat em ups, so hopefully this helps.For a list of the changes, check out the Change Log here.Cheers everyone.
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